AI Insights · Timothy · October 2024
Top 5 io Games Performance in Ecuador: Q3 2024
Explore the performance of the top 5 io games in Ecuador during Q3 2024, including trends in downloads, revenue, and active users on a unified platform.
The third quarter of 2024 showcased interesting trends for the top five io games in Ecuador on a unified platform, comprising both iOS and Android. Sensor Tower provides the data for this analysis, offering insights into the performance of these popular games.
Agar.io from Miniclip.com saw fluctuations in its weekly revenue, with a peak of $93 in the last week of August. Downloads experienced a significant spike in early July, reaching approximately 2.5K, before gradually declining towards the end of the quarter. Weekly active users started at 5.7K in the first week of July, tapering off to 2.8K by the end of September.
Paper.io 2 by Voodoo had a notable increase in downloads, particularly in early September, soaring to about 25.7K. Revenue also showed an upward trend, culminating in $68 in the second week of September. The game maintained strong weekly active users, peaking at 52.4K mid-September.
Snake Clash! from Supercent, Inc. displayed consistent download numbers, fluctuating around the 13K to 16K range throughout the quarter. Revenue was relatively modest, with a notable peak of $79 in early August. The game maintained a steady number of weekly active users, averaging around 65K.
Wild Ones BS, published by wilfry peralta, had minimal download activity, with numbers remaining in the single digits most weeks. Revenue was sporadic, with a peak of $43 in late August.
Lastly, Hole.io, another title from Voodoo, achieved impressive download figures, especially in August, reaching up to 59.6K. Revenue saw an increase towards the end of the quarter, peaking at $51 in the third week of September. The game maintained a robust weekly active user base, with a peak of 198K at the end of August.
For more detailed insights and data, visit Sensor Tower for a comprehensive analysis of these games and their performance trends.